Video Games

S[ace Invader

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There is much debate over the first actual video game with early games being programmed and played on analogue computers and business mainframes at the time. In 1947, Thomas T. Goldsmith Jr filed a patent for an invention called a “cathode ray tube amusement device”. The patent detailed a machine that simulated firing at “airplane” targets using knobs and buttons. An overlay was placed on the screen to show the player the defined playing field.

In 1952 a game called OXO (tic-tac-toe) was created by A.S Douglas and was used to show a thesis on human-computer interaction. This game was the first graphical computer game and was created for the world’s first stored-program computer. Other games such as Tennis for Two (a precursor for the game pong), Mouse in the maze and HAX were also created but the first official influential computer game was released in 1961 by a group of MIT students called Spacewar!

Spacewar

The game was programmed on a DEC PDP-1 which at the time was a new computer and the game saw two players controlling a spacecraft each which fired missiles. The aim of the game was simply to destroy the other person’s spacecraft. A star in the middle of the screen also created problems for the players which they had to dodge. The game was so popular it was eventually distributed with new DEC computers and was also sold on the Internet.

 

From Pong to Halo and some things inbetween

Spacewar was one of the first video games to become well known and since then thousands upon thousands of video games have been released. Pong (named after the sound of a ball hitting a paddle) is another video game that was made in the 1970s and has become the most influential game in history. The game was a simple form of tennis with the player using a paddle to hit a block of pixels back and forth against the computer AI or another person. The company Atari released Pong and it became the best selling Christmas Present in 1975.

PONG

In 1978 the video game company Midway release Space Invaders, this game was one of the first to record players high scores and became a very popular game. Since then video games took off and with games like Pac-Man being released in the early 80s, video games have become more enhanced with characters and stories being created. For example the game Dragons Lair, released in 1983 was more like an interactive movie where the player controlled the hero (Dirk the Daring) attempted to rescue the princess from an evil dragon. The player executed button presses to quick time events within the game that determined the storyline whether the hero got to the next stage or dies in a humorous death sequence.

In 1985 a Russian programmer named Alex Pajutnov developed the game Tetris. This game is another which is well known. It show different shaped blocks falling down and the player has to rotate the blocks to fit into the line of blocks below and once a complete line is created the blocks disappear and points are awarded. Tetris has become one of the most addictive games ever and is played throughout the world even today. Around that time console developers were starting to release machines able to play games within players own homes and companies like Nintendo and Sega were fighting to get those consoles into home of awe struck players. Each console company had their own character to advertise their own product with Nintendo having a short, lovable plumber called ‘Mario’ while Sega had a lightning fast hedgehog called ‘Sonic’. These are characters that boosted sales figures for each company and games for both are still being developed today. The “Console Wars” of Nintendo and Sega still rages on to this day. Many video games players have either sided with their favourite company or have both systems and so have the best of both worlds.


Sonic                                                                                               Wonderboy

Halo

The electronics company Sony released their own console in 1994, it stamped their mark on the video game market and the console they launched with called the Sony Playstation became one of the contenders in the console wars. Games such as Wipeout (a futuristic racer), Tekken 3 (a fighting game), Final fantasy VII(an epic role playing game) and Crash Bandicoot (a 3d platformer), gaming worlds have become more advanced and stories and characters more elaborate. Nintendo and Sony are both still locked in battle with each company trying new and more technologically advanced hardware to support more and more advanced video games.

Microsoft also entered the arena with their Xbox Console and has helped video game developers release their games and visions of interactive worlds and stories. Games such as the ‘Halo’  which sold over five million copies worldwide show that there are many video games players in the world and that video games are as popular as other forms of entertainment media.

 

Playing in a huge Sandbox

One of my favourite games currently is a game called Minecraft. This game which is still currently in beta stage of development was released in 2009 and is being officially released in November 2011. The game is a sandbox style construction game in which different blocks are destroyed and created by the player to create amazing structures, artworks and creations within the games world. Players can also craft different items such as weapons, tools and other styles of blocks. If I was to chop down some wood from a tree within the world the wood blocks would be placed in my inventory and I can craft things such as wooden axes, swords, panels of wooden block and torches. The player then places the created blocks into different shapes and so is able to create anything from houses, castles, bridges or whatever the player wishes too.

The game really reminds me of playing with Lego blocks when I was younger and my daughter enjoys this game also as she can create anything she likes within the world and can create worlds of her own choice. Even with not much of a story line to the game, we have both created our own world with our own stories which we can share. I really find this game a great educational tool and have been following a teacher on Twitter who uses Minecraft to teach children useful real life experiences such as sharing and building.

 

You are now entering Another World

Minecraft is a great tool for creating virtual worlds, it allows players to create their own piece of interactive land and place whatever they wish inside it. Virtual worlds are a massive part of interactive entertainment, these user created worlds are a place where people can meet and become friends and are without laws and regulations of the real world. Players can be whatever they want to be whether a huge pink bunny rabbits to gods and heroes, the online version of the player is commonly known as an avatar. This is what I think makes games such as World of Warcraft and Second life so enjoyable. People can live their fantasies with no real repercussions of how they act in the virtual world (within reason of course).

 

images

http://en.wikipedia.org/wiki/File:Spacewar1.png -spacewar

http://en.wikipedia.org/wiki/File:Pong.png- Pong

http://techcenter.davidson.k12.nc.us/spring0211/sonicthehedgehogtitle.gif -Sonic

http://en.wikipedia.org/wiki/File:Wonder_boy_platform.gif -wonderboy

http://en.wikipedia.org/wiki/File:Halobox.jpg -halo

http://www.youtube.com/watch?v=FaMTedT6P0I -Vareide’s Youtube page

College FourSquare Blogpost

n13foursquare

Foursquare

Foursquare

Link to Article below

The Guardian- How I became a Foursquare Cyberstalker

What is the purpose of this article and who is likely to read it? (please provide specific evidence in support of your answer)

The purpose of the article is to educate the reader on the availability of application software that can track other users using GPS and can give information about them. The article explains how easy it is nowadays for people to find out information about other people. Even down to their exact location. The most likely people to read this article are business men, women and people who are interested in technology; this is concluded as the paper the article is produced for is a high class editorial and which word such as “Social Networking”, “Cyber stalker” and “Online”.

Please summarize in your own words what ‘Foursquare’ software does.

Foursquare is a piece of software or “App” that allows users to “check in” their location which is updated for all of their friends to see, this helps friends and family know where are.

The app can also be used in malicious ways and complete strangers can find out the location of people who they do not know, find out other information about them such as their Facebook Profile page and twitter account. The Foursquare app also grants points to users when using the app.

Using your own words, please describe “life is a game” computing.

“Life is a game” computing is when technology can be used during real life events, such as gaining 100 points for drinking at Starbucks. This might allow companies to take advantage of frequent use of their products to promote things and offer free coffees to repeat customers. There may also be incentives for the user to walk a certain distance from their home location and win points by going further away from their home. Medals and achievements could also be achieved by the user for many different things.

In your own words, describe the dangers of ‘data scraping.’

Data scraping is when a user collects information about another person from different sources and combines the information to build up a portfolio about them.  This can be used maliciously or perhaps is even used by the government and police forces. The different sources that the information may be taken from include Facebook, Twitter, Google and other social networking sites.

Identify an example of how supporting detail helped you understand the main point of the article.

The supporting detail about how the reporter “stalked” an unsuspecting member of the public. By Data Scraping and collaborating information about that person the reporter collected a good portfolio about the stranger. This in turn helped me understand that the main point of the article was on how easy it is to find information about other people, whom might not be aware of the data that they are giving other people on the internet access too.

Do you think that this article meets its purpose (see your answer to question 1). Please provide an overview of its strengths and weaknesses. You should think about the following points: content of article, the style of the language, tone and point of view, use of format/layout, use of graphics. Your response here should be detailed (minimum 200 words)

I do believe that this article meets the purpose. The article views a simple graphic at the top to show that the article is about technology and specifically mobile phones. The article goes on to tell a story that the author experienced himself about being able to find information on a complete stranger using available apps and internet search engines. The use of statistics in the second last paragraph helps to show exactly how much people are giving strangers their information and perhaps do not understand how it can be used.  The language used in the article is not really full of technological terms and will appeal to a much wider audience. The format and layout are quite compact with the article on the left and other information from the newspaper on the right. The whole page could really have been made much more appealing with one or two pictures further down the article.

 

Welcome

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Welcome to my new blog and review site, I will be adding reviews and blog entries pretty soon so keep in touch. I will be using my blog site to also help me with my NC Digital Media course.

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